YouLevel Guided Instructions
Quick Start
1. Set Hero Vehicle
Open Primary Vehicle. Pick side, sprite, facing, size, and attack mode.
Open Primary Vehicle. Pick side, sprite, facing, size, and attack mode.
2. Add A Second WebP
In Asset Library, pick an asset and click the canvas to place it.
In Asset Library, pick an asset and click the canvas to place it.
3. Convert It To Enemy
Select the layer, open Enemy, set
Select the layer, open Enemy, set
Enemy = On, choose model/count/spawn, then enable laser or bombs.4. Difficulty
Use per-layer controls
Use per-layer controls
Layer Difficulty Tier, Health Multiplier, Damage Multiplier, then set Overall Play Difficulty in Level Properties.5. Combat + Timing
Use Combat Tuning for projectile speed, blast radius, score multiplier. Use path controls for movement timing and direction.
Use Combat Tuning for projectile speed, blast radius, score multiplier. Use path controls for movement timing and direction.
6. Validate + Test
Run Validate Scene, then Quick Play.
Run Validate Scene, then Quick Play.
7. Import Into A Game
Use
Use
games\youlevel\tools\import-youlevel-package.cmd to choose New Game or Existing Game.Image Workflow
Use
games\youlevel\tools\youlevel-image-loader.cmd. It asks target game and creates folder structure when needed.