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Enter the code to test.
Create Any Scene
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1) Set Hero Vehicle: In Primary Hero, choose side/theme, then pick a sprite and size. Use Use Selected Layer As Primary Hero to convert any placed WebP into the hero vehicle.
2) Add A Second WebP: In Asset Library, choose any image and click the canvas to place it. Select that layer in Layers.
3) Turn It Into An Enemy: Open the selected layer Enemy section, set Enemy = On, choose model/count/spawn direction, then enable Laser and/or Bombs.
4) Configure Combat: Use Combat Tuning in Level Properties to set projectile speed, blast radius, default hitbox health, and score multiplier.
5) Validate + Test: Click Validate Scene then Quick Play. Fix warnings and retest.
6) Import Into A Game: Click Import To Game to choose New Game or Existing Game and package this level for that target project.
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